Techniques of digital capture and 3D visualizations, in particular photogrammetry, are currently widely used in Egyptology in order to create replicas of objects, as well as reconstruct archaeological sites, tombs, and temples. Since 2015, the "Book of the Dead in 3D" project has implemented 3D visualizations of ancient Egyptian coffins at the Phoebe A. Hearst Museum and other local institutions. The goal of the project is to analyse the texts on the coffins in order to create interactive annotations on the models themselves. An additional project that has grown from the original "Book of the Dead in 3D" project involves a 3D visualization of the ancient Egyptian site of Saqqara. A coffin originally from the site is immersed within a virtual reality reconstruction of it's tomb. Interactive features have been added to educate players about the ancient Egyptian site and artifacts.